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AI Insights · Timothy · October 2021

Top 5 Snake Games on iOS in New Zealand Q3 2021

Explore the performance trends of the top 5 snake games on iOS in New Zealand during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Snake Games on iOS in New Zealand Q3 2021

In the third quarter of 2021, the top five snake games on the iOS platform in New Zealand showed varied performance in terms of weekly downloads, revenue, and active user trends. Below, we delve into the specifics of each app's performance.

Snake Rivals - io Snakes Games from Supersolid Ltd saw a diverse range of weekly revenue, peaking at $209 in the week of August 2nd and maintaining a steady increase towards the end of the quarter, reaching $141 by the week of September 20th. Weekly downloads fluctuated, with notable increases in September, reaching 65K in the week of September 13th. The app's weekly active users remained relatively stable, averaging around 400-430 users throughout the quarter.

Little Big Snake by LittleBigSnake, Inc experienced significant revenue increases, particularly in the weeks of August 30th ($108) and September 6th ($90). Weekly downloads showed a slight increase in September, peaking at 38K in the week of September 6th. Active users saw a consistent trend, averaging around 70-90 users per week.

Snake.io - Fun Online Snake from Kooapps had a strong quarter with weekly downloads peaking at 760K in the week of September 6th. Revenue trends varied, with a high of $96 in the week of September 20th. Weekly active users also showed an upward trend, peaking at 2940 users in the week of September 6th.

WormsZone.io - Hungry Snake by Azur Interactive Games Limited displayed variable weekly downloads, peaking at 190K in the week of July 19th. Revenue trends were modest, with a notable peak of $110 in the week of July 26th. Active users increased gradually, reaching 874 users in the week of September 6th.

slither.io from Lowtech Studios LLC maintained a high number of weekly downloads, with peaks of 1443K in the week of July 12th and 1150K in the week of September 27th. Revenue remained consistent early in the quarter, averaging around $24-$30, before dropping to zero in the final weeks. Active users remained robust, averaging around 8000-10000 users per week throughout the quarter.

These insights are derived from Sensor Tower's data, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021